Next I need to work on the mud city a bit. There's a lot of unfinished things there that need to be finished. So I'm currently working on them and getting them ready.
Here's the city. It's got some houses and I'm currently creating some puzzles inside so that the player can get access inside the castle. I have the main puzzle already laid out, but this also needs some smaller obstacles here or there.
It's good to also bring some of the features for re-iteration that I used elsewhere. Like the magnet..
I also created some new crates. I needed something that could give some random loot and fill the rooms a bit.
Once I'm ready with these I'm gonna clean up the mud city and bring the original town out from under the mud. Hopefully in a couple of weeks I'll have some shops and homes. I've been also thinking about bombs like in Zelda. But I want them to be unique to the Unintended world. Not sure what that is going to be yet, but it would have to be something that can break a wall.
Well. That's it for now. See you later.
-Johannes
Looks like mud city will be a fun place to hang around ^-^ Hmm something that can break a wall... C4? TNT? HE grenade? Those are quite common... Oh what about the fertilizer bomb in Lucius II?! XD Will there be a similar 'combining two things together' mechanism in this game? Seems like most adventure games have that function... Anyway, do wow us with your creativity! ^_^
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