I'm trying to create some classic move-the-rocks puzzles. It's surprisingly hard.
It's interesting that the route has to be different when coming back. I guess these are pretty common puzzles to have but I still like them.
I guess I could combine some of the usable items here like freezing objects and rock breaking.
I'm sure there's plenty of options.
I like the idea of the game being more puzzle based, slow and relaxed, rather than quick action.
So far every monster is able to kill the player in one hit. Not sure if that's the way to go, but I'm trying it out for now.
-Johannes
Will this game be released on steam once it's completed, or no?
ReplyDeleteHopefully yes.
DeleteCan players pull the movable rocks just in case they over-pushed it?
ReplyDeleteNope not at the moment. But they can always reset the positions by stepping outside the area.
ReplyDelete